5dd301cd69
Mirrors the TS SDK 0.2.0 changes (cf c3a57a0 in keysat-client-ts) so
all four language clients have parity on the tiered-purchase surface.
Breaking change on start_purchase: positional `(buyer_email,
redirect_url)` args replaced with a `&StartPurchaseOptions` struct.
Migration is mechanical:
// before
client.start_purchase(slug, None, None).await?;
// after
client.start_purchase(slug, &Default::default()).await?;
// tier-aware
client.start_purchase(slug, &StartPurchaseOptions {
policy_slug: Some("pro"),
buyer_email: Some("buyer@example.com"),
..Default::default()
}).await?;
The struct has fields for buyer_email, buyer_note, redirect_url,
code, and the new policy_slug. New `list_public_policies` method
fetches the buyer-visible tier list (no auth) so an in-app tier
picker can render dynamically.
Lib + tests build clean; the example's anyhow-not-in-deps issue is
pre-existing and unrelated.
2.2 KiB
2.2 KiB
licensing-client
Rust client for Keysat — a self-hosted Bitcoin-paid software licensing server that runs on Start9.
What you get
- Offline verification: check a license key with just the issuing server's public key. No network. Default feature.
- Online validation: live revocation check and fingerprint binding via the service's
/v1/validateendpoint. Optional. - Purchase flow: kick off a BTCPay checkout and poll for the issued key. Optional.
Install
[dependencies]
licensing-client = "0.1"
# Or, with the online features:
licensing-client = { version = "0.1", features = ["online"] }
5-line offline check
use licensing_client::{Verifier, PublicKeyPem};
let pubkey = PublicKeyPem::from_str(include_str!("issuer.pub"))?;
let verifier = Verifier::new(pubkey);
let ok = verifier.verify(&key_from_user)?;
println!("licensed for product {}", ok.product_id);
That's the whole integration. include_str!("issuer.pub") embeds your public key at build time; if the verifier says OK, the key is real and was issued by you.
10-line online check (with revocation + fingerprint)
use licensing_client::online::Client;
let client = Client::new("https://license.example.com")?;
let result = client
.validate(&key_from_user, Some("my-product"), Some(&machine_fingerprint))
.await?;
if !result.ok {
eprintln!("rejected: {:?}", result.reason);
std::process::exit(1);
}
The server enforces revocation live and does trust-on-first-use fingerprint binding, so the same key used from a second machine gets rejected.
Purchase flow
use licensing_client::StartPurchaseOptions;
// Default tier:
let session = client.start_purchase("my-product", &Default::default()).await?;
// Specific tier (e.g. Pro):
let session = client.start_purchase("my-product", &StartPurchaseOptions {
policy_slug: Some("pro"),
buyer_email: Some("buyer@example.com"),
..Default::default()
}).await?;
// open session.checkout_url in the user's browser
loop {
let poll = client.poll_purchase(&session.invoice_id).await?;
if let Some(key) = poll.license_key { break key; }
tokio::time::sleep(std::time::Duration::from_secs(5)).await;
}
License
MIT OR Apache-2.0.