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Without this, a license revoked in the Keysat admin UI keeps unlocking
the app on the customer's machine — Ed25519 signatures are perpetually
valid, so the offline-only check never sees the revocation.
What this adds:
• license.js: validateOnline() calls licensing.keysat.xyz/v1/validate
via @keysat/licensing-client's Client. Hard rejections (revoked,
suspended, expired, not_found, product_mismatch, fingerprint_mismatch,
too_many_machines, invalid_state) immediately flip state to "invalid"
and persist the verdict to <license>.state.json so it survives
restarts. rate_limited and unknown reasons are treated as transient.
• Network errors keep the prior state for up to MAX_OFFLINE_DAYS
(default 7, env-overridable) since the last successful validate.
Past the ceiling, lock out with reason=validation_overdue. This
avoids breaking customers when Keysat is briefly down while still
catching revocations on machines that go offline forever.
• license.js: deactivate() helper that removes both license.txt and
its sidecar state file (idempotent). publicView() now exposes
lastValidatedAt, serverStatus, graceUntil for the UI.
• index.js: refreshLicenseOnline() runs on startup (async, non-
blocking), every 6h thereafter (env-overridable), and at activation
time with an 8s timeout cap so a slow Keysat doesn't hang the
activation UI. State changes are logged.
• index.js: /api/license/activate now awaits an online confirmation
after the offline signature check passes. A revoked key pasted into
the activation modal fails fast instead of working until the next
poll.