Files
Grant Gilliam 863136aeec Phases 2-6: detection, visual timeline, backend hand-off, voiceprints
Phase 2 (call detection): CallDetector using CoreAudio per-process mic
attribution (anarlog technique) — robust start+stop for Zoom/Teams/Signal/Meet,
ignoring our own recording; auto-record toggle. Built; pending live multi-app
confirmation by the user.

Phase 3 (visual timeline foundation): AppAdapter protocol + SpeakerObservation,
TimelineBuilder (hysteresis/overlap/self-merge/aliases), VisualTimeline (schema
1.1), TextRecognizer (Vision OCR), FrameSampler + GridCallAnalyzer (name OCR +
saturated-highlight active-speaker attribution), SignalAdapter, VisualObserver
(window capture; frames released, never saved; minimized->visual_gap, idle != gap).
Synthetic-frame tested; adapter geometry pending real Signal fixtures + live
VisualObserver validation.

Phase 5 (backend hand-off): SparkControlClient (multipart label-merge, sequential,
TLS-skip, 503 Retry-After/413), SessionPackager (chunk plan + WAV slice + timeline
slice/rebase), TranscriptAssembler + SpeakersFile, TranscriptPipeline. Validated
END-TO-END against the live backend (chunk -> label-merge -> speakers.json).

Phase 6 (voiceprints): VoiceprintStore (known_voiceprints, persist named
fingerprints, skip Unknown). Wired: 'Send to backend' button + transcript status,
auto-send toggle (default off) + self-name setting.

All adversarial-review findings fixed. App + XCTest suite build; tests pass.
2026-06-06 00:15:49 -05:00

126 lines
4.8 KiB
Swift

import CoreAudio
import Foundation
/// Watches whether *any* app is using the default input device (the system-wide
/// "mic is live" signal), via CoreAudio property listeners. Re-binds when the
/// default input device changes (e.g. you plug in a headset mid-call).
///
/// Threading: ALL CoreAudio state (deviceID, listener blocks, `started`) and all
/// Add/Remove calls are confined to the serial `queue`. `isRunning` is written
/// and read only on the main thread (via `deliver`). `onChange` fires on main.
final class MicActivityMonitor {
private(set) var isRunning = false // main-thread only
var onChange: ((Bool) -> Void)?
private let queue = DispatchQueue(label: "xyz.ten31.micmonitor")
// queue-confined:
private var deviceID = AudioObjectID(kAudioObjectUnknown)
private var runningBlock: AudioObjectPropertyListenerBlock?
private var defaultDeviceBlock: AudioObjectPropertyListenerBlock?
private var started = false
private static let runningAddr = AudioObjectPropertyAddress(
mSelector: kAudioDevicePropertyDeviceIsRunningSomewhere,
mScope: kAudioObjectPropertyScopeGlobal,
mElement: kAudioObjectPropertyElementMain)
private static let defaultDeviceAddr = AudioObjectPropertyAddress(
mSelector: kAudioHardwarePropertyDefaultInputDevice,
mScope: kAudioObjectPropertyScopeGlobal,
mElement: kAudioObjectPropertyElementMain)
func start() { queue.async { self.begin() } }
/// Called on the main thread (by the @MainActor CallDetector). Resets
/// `isRunning` so a subsequent enable()'s synchronous evaluation can't read a
/// stale `true` before the fresh reading arrives.
func stop() {
queue.sync { self.end() }
isRunning = false
}
// MARK: - queue-confined
private func begin() {
guard !started else { return }
started = true
var addr = Self.defaultDeviceAddr
let block: AudioObjectPropertyListenerBlock = { [weak self] _, _ in
self?.rebindRunning() // delivered on `queue`
}
defaultDeviceBlock = block
AudioObjectAddPropertyListenerBlock(AudioObjectID(kAudioObjectSystemObject), &addr, queue, block)
bindRunning()
}
private func end() {
started = false
if let block = defaultDeviceBlock {
var addr = Self.defaultDeviceAddr
AudioObjectRemovePropertyListenerBlock(AudioObjectID(kAudioObjectSystemObject), &addr, queue, block)
defaultDeviceBlock = nil
}
unbindRunning()
}
private func bindRunning() {
guard started else { return }
deviceID = Self.defaultInputDevice()
guard deviceID != AudioObjectID(kAudioObjectUnknown) else { return }
var addr = Self.runningAddr
let block: AudioObjectPropertyListenerBlock = { [weak self] _, _ in
guard let self else { return }
self.deliver(Self.isDeviceRunning(self.deviceID)) // on `queue`
}
runningBlock = block
// Install the listener BEFORE the initial read so a flip during setup is
// caught (either by the now-installed listener or the post-install read).
AudioObjectAddPropertyListenerBlock(deviceID, &addr, queue, block)
deliver(Self.isDeviceRunning(deviceID))
}
private func unbindRunning() {
if deviceID != AudioObjectID(kAudioObjectUnknown), let block = runningBlock {
var addr = Self.runningAddr
AudioObjectRemovePropertyListenerBlock(deviceID, &addr, queue, block)
}
runningBlock = nil
deviceID = AudioObjectID(kAudioObjectUnknown)
}
private func rebindRunning() {
guard started else { return }
unbindRunning()
bindRunning()
}
private func deliver(_ running: Bool) {
DispatchQueue.main.async {
let changed = running != self.isRunning
self.isRunning = running
if changed { self.onChange?(running) }
}
}
// MARK: - CoreAudio reads (use local address copies)
private static func defaultInputDevice() -> AudioObjectID {
var addr = defaultDeviceAddr
var device = AudioObjectID(kAudioObjectUnknown)
var size = UInt32(MemoryLayout<AudioObjectID>.size)
let status = AudioObjectGetPropertyData(
AudioObjectID(kAudioObjectSystemObject), &addr, 0, nil, &size, &device)
return status == noErr ? device : AudioObjectID(kAudioObjectUnknown)
}
private static func isDeviceRunning(_ device: AudioObjectID) -> Bool {
guard device != AudioObjectID(kAudioObjectUnknown) else { return false }
var addr = runningAddr
var value: UInt32 = 0
var size = UInt32(MemoryLayout<UInt32>.size)
let status = AudioObjectGetPropertyData(device, &addr, 0, nil, &size, &value)
return status == noErr && value != 0
}
}