a3e3406b28
Chunk size was hardcoded at 2.5-min bodies. Add a Settings control: Auto / Standard 2.5min / Large group 60s / Fine 90s. Shorter chunks keep fewer simultaneous speakers per window (Sortformer resolves ~4/chunk), useful for large calls, at some cost to speed and cross-chunk voice matching. - ChunkMode (new, pure/testable): mode → body seconds; Auto picks 60s when >4 participants were detected, else 150s; overlap + single-chunk threshold scale with the body length. - AppSettings.chunkMode (+ typed `chunk`); SettingsView picker with explanation. - TranscriptPipeline.process gains chunkSeconds; derives overlap/threshold from it. - SessionController resolves the body from the setting + the session's detected participant count (visual_timeline participants) for both send + re-process. - Participant roster now counts EVERY tile OCR'd, not just who spoke (TimelineBuilder.observedNames → VisualObserver → VisualCapture), so the Auto call-size signal is meaningful even though speaking-detection is sparse. Tests: ChunkMode resolution, overlap scaling, short-body re-chunking. 69 pass.
181 lines
8.4 KiB
Swift
181 lines
8.4 KiB
Swift
import Foundation
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import ScreenCaptureKit
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import CoreMedia
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import QuartzCore
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import AppKit
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/// Window-scoped visual capture: streams the call window's own rendered content
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/// at ~`fps`, hands each frame to the app adapter, and **releases it immediately
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/// — frames are never written to disk**. Builds the speaker timeline and records
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/// `visual_gap`s when the window is minimized (SCK delivers non-live frames).
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///
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/// Window visibility/focus is NOT required — SCK captures a window even when it's
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/// occluded or on another Space; only minimization freezes the backing buffer.
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@available(macOS 13.0, *)
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final class VisualObserver: NSObject, SCStreamDelegate, SCStreamOutput {
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private let bundleID: String
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private let windowID: CGWindowID?
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private let adapter: any AppAdapter
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private let t0Host: Double
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private let fps: Int
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private let queue = DispatchQueue(label: "xyz.ten31.visual")
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private var stream: SCStream?
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private let builder = TimelineBuilder()
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private var gaps: [VisualTimeline.Gap] = []
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private var gapStart: Double?
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/// Optional live hook (e.g. for a debug HUD). Observations only; no frame.
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var onObservations: (([SpeakerObservation], TimeInterval) -> Void)?
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init(bundleID: String, windowID: CGWindowID? = nil, adapter: any AppAdapter, t0Host: Double, fps: Int = 3) {
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self.bundleID = bundleID
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self.windowID = windowID
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self.adapter = adapter
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self.t0Host = t0Host
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self.fps = max(1, fps)
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}
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func start() async throws {
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let content = try await SCShareableContent.excludingDesktopWindows(false, onScreenWindowsOnly: false)
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let candidates = content.windows.filter { $0.owningApplication?.bundleIdentifier == bundleID }
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// Prefer the EXACT detected window (e.g. the Meet browser window) by ID; fall
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// back to the largest owned window when no ID was supplied or it's gone.
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guard let idx = Self.pickWindowIndex(candidates.map { ($0.windowID, $0.frame) }, preferredID: windowID),
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candidates.indices.contains(idx) else {
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throw NSError(domain: "Ten31", code: 2,
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userInfo: [NSLocalizedDescriptionKey: "No \(bundleID) window to capture."])
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}
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let window = candidates[idx]
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let filter = SCContentFilter(desktopIndependentWindow: window)
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let config = SCStreamConfiguration()
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config.minimumFrameInterval = CMTime(value: 1, timescale: CMTimeScale(fps))
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config.queueDepth = 3
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config.showsCursor = false
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config.pixelFormat = kCVPixelFormatType_32BGRA
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// window.frame is in points; capture at native pixels so OCR can read small
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// initials/names (a half-res Retina capture badly hurts recognition). Use the
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// scale of the display the window is actually on, not always the main screen.
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let scale = Self.backingScale(forWindowFrame: window.frame)
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config.width = max(2, Int(window.frame.width * scale))
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config.height = max(2, Int(window.frame.height * scale))
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let stream = SCStream(filter: filter, configuration: config, delegate: self)
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try stream.addStreamOutput(self, type: .screen, sampleHandlerQueue: queue)
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try await stream.startCapture()
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self.stream = stream
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}
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/// Choose which candidate window to capture: the one matching `preferredID` if
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/// present, else the largest by area. Returns the index into `candidates`, or
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/// nil if there are none. Pure/testable — no ScreenCaptureKit types.
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static func pickWindowIndex(_ candidates: [(id: CGWindowID, frame: CGRect)],
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preferredID: CGWindowID?) -> Int? {
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guard !candidates.isEmpty else { return nil }
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if let preferredID, let i = candidates.firstIndex(where: { $0.id == preferredID }) {
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return i
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}
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return candidates.indices.max(by: {
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candidates[$0].frame.width * candidates[$0].frame.height
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< candidates[$1].frame.width * candidates[$1].frame.height
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})
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}
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/// Backing scale of the display that contains the window's center. SCWindow.frame
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/// is in global display (top-left origin) points; NSScreen is bottom-left, so we
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/// flip the center through the primary screen's height before testing containment.
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private static func backingScale(forWindowFrame frame: CGRect) -> CGFloat {
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let screens = NSScreen.screens
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guard let primary = screens.first else { return NSScreen.main?.backingScaleFactor ?? 2 }
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let centerAppKit = CGPoint(x: frame.midX, y: primary.frame.maxY - frame.midY)
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let screen = screens.first { $0.frame.contains(centerAppKit) } ?? NSScreen.main ?? primary
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return screen.backingScaleFactor
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}
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func stop() async -> (segments: [VisualTimeline.Segment], gaps: [VisualTimeline.Gap]) {
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// Bound stopCapture: an already-errored SCStream can block forever, which
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// would wedge session finalization in `.finishing`. Mirror AudioRecorder.
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if let stream { await Self.stopCaptureWithTimeout(stream, seconds: 3) }
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stream = nil
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return queue.sync {
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if let gs = gapStart {
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gaps.append(.init(start: gs, end: CACurrentMediaTime() - t0Host, reason: "minimized"))
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gapStart = nil
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}
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builder.finish()
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return (builder.segments, gaps)
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}
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}
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/// Merge mic-VAD self spans into the visual timeline (call before `stop`'s read,
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/// or fold in afterwards in the packager).
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func addSelfSpans(_ spans: [VADSpan], selfName: String) {
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queue.sync { builder.mergeSelfSpans(spans, selfName: selfName) }
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}
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/// Every distinct participant name OCR'd over the session (read on the builder's
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/// queue; safe to call after `stop`).
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func participantNames() -> [String] { queue.sync { builder.observedNames } }
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// MARK: - SCStreamOutput (on `queue`)
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func stream(_ stream: SCStream, didOutputSampleBuffer sampleBuffer: CMSampleBuffer,
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of type: SCStreamOutputType) {
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guard type == .screen, CMSampleBufferDataIsReady(sampleBuffer) else { return }
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let now = CACurrentMediaTime() - t0Host
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switch frameKind(sampleBuffer) {
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case .idle:
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// Window is live but static (no pixel change) — no new info, not a gap.
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return
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case .gap:
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// Minimized/blanked: the backing buffer is frozen. Open a gap once and
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// close any open speaker segments so none is carried across it.
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if gapStart == nil {
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gapStart = now
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builder.closeOpenSegments(at: now)
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}
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return
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case .live:
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if let gs = gapStart {
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gaps.append(.init(start: gs, end: now, reason: "minimized"))
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gapStart = nil
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}
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guard let pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer) else { return }
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let observations = adapter.analyze(frame: pixelBuffer, at: now) // frame released after this scope
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builder.ingest(observations, at: now)
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onObservations?(observations, now)
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}
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}
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func stream(_ stream: SCStream, didStopWithError error: Error) {}
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/// Proceed as soon as `stopCapture()` returns OR the timeout fires, so a wedged
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/// stream can't block forever.
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private static func stopCaptureWithTimeout(_ stream: SCStream, seconds: Double) async {
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await withTaskGroup(of: Void.self) { group in
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group.addTask { try? await stream.stopCapture() }
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group.addTask { try? await Task.sleep(nanoseconds: UInt64(seconds * 1_000_000_000)) }
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_ = await group.next()
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group.cancelAll()
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}
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}
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private enum FrameKind { case live, idle, gap }
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/// SCK delivers `.complete` only when content changes, `.idle` for a static
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/// (but visible) window, and `.blank`/`.suspended`/`.stopped` when frozen.
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private func frameKind(_ sampleBuffer: CMSampleBuffer) -> FrameKind {
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guard let attachments = CMSampleBufferGetSampleAttachmentsArray(sampleBuffer, createIfNecessary: false)
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as? [[SCStreamFrameInfo: Any]],
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let raw = attachments.first?[.status] as? Int,
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let status = SCFrameStatus(rawValue: raw) else { return .live }
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switch status {
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case .complete: return .live
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case .idle: return .idle
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default: return .gap // .blank / .suspended / .stopped
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}
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}
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}
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