Files
ten31-transcripts/Ten31Transcripts/Visual/VisualObserver.swift
T
Grant Gilliam 863136aeec Phases 2-6: detection, visual timeline, backend hand-off, voiceprints
Phase 2 (call detection): CallDetector using CoreAudio per-process mic
attribution (anarlog technique) — robust start+stop for Zoom/Teams/Signal/Meet,
ignoring our own recording; auto-record toggle. Built; pending live multi-app
confirmation by the user.

Phase 3 (visual timeline foundation): AppAdapter protocol + SpeakerObservation,
TimelineBuilder (hysteresis/overlap/self-merge/aliases), VisualTimeline (schema
1.1), TextRecognizer (Vision OCR), FrameSampler + GridCallAnalyzer (name OCR +
saturated-highlight active-speaker attribution), SignalAdapter, VisualObserver
(window capture; frames released, never saved; minimized->visual_gap, idle != gap).
Synthetic-frame tested; adapter geometry pending real Signal fixtures + live
VisualObserver validation.

Phase 5 (backend hand-off): SparkControlClient (multipart label-merge, sequential,
TLS-skip, 503 Retry-After/413), SessionPackager (chunk plan + WAV slice + timeline
slice/rebase), TranscriptAssembler + SpeakersFile, TranscriptPipeline. Validated
END-TO-END against the live backend (chunk -> label-merge -> speakers.json).

Phase 6 (voiceprints): VoiceprintStore (known_voiceprints, persist named
fingerprints, skip Unknown). Wired: 'Send to backend' button + transcript status,
auto-send toggle (default off) + self-name setting.

All adversarial-review findings fixed. App + XCTest suite build; tests pass.
2026-06-06 00:15:49 -05:00

132 lines
5.7 KiB
Swift

import Foundation
import ScreenCaptureKit
import CoreMedia
import QuartzCore
import AppKit
/// Window-scoped visual capture: streams the call window's own rendered content
/// at ~`fps`, hands each frame to the app adapter, and **releases it immediately
/// frames are never written to disk**. Builds the speaker timeline and records
/// `visual_gap`s when the window is minimized (SCK delivers non-live frames).
///
/// Window visibility/focus is NOT required SCK captures a window even when it's
/// occluded or on another Space; only minimization freezes the backing buffer.
@available(macOS 13.0, *)
final class VisualObserver: NSObject, SCStreamDelegate, SCStreamOutput {
private let bundleID: String
private let adapter: any AppAdapter
private let t0Host: Double
private let fps: Int
private let queue = DispatchQueue(label: "xyz.ten31.visual")
private var stream: SCStream?
private let builder = TimelineBuilder()
private var gaps: [VisualTimeline.Gap] = []
private var gapStart: Double?
/// Optional live hook (e.g. for a debug HUD). Observations only; no frame.
var onObservations: (([SpeakerObservation], TimeInterval) -> Void)?
init(bundleID: String, adapter: any AppAdapter, t0Host: Double, fps: Int = 3) {
self.bundleID = bundleID
self.adapter = adapter
self.t0Host = t0Host
self.fps = max(1, fps)
}
func start() async throws {
let content = try await SCShareableContent.excludingDesktopWindows(false, onScreenWindowsOnly: false)
// The call window: the largest window owned by the target app.
let candidates = content.windows.filter { $0.owningApplication?.bundleIdentifier == bundleID }
guard let window = candidates.max(by: { $0.frame.width * $0.frame.height < $1.frame.width * $1.frame.height }) else {
throw NSError(domain: "Ten31", code: 2,
userInfo: [NSLocalizedDescriptionKey: "No \(bundleID) window to capture."])
}
let filter = SCContentFilter(desktopIndependentWindow: window)
let config = SCStreamConfiguration()
config.minimumFrameInterval = CMTime(value: 1, timescale: CMTimeScale(fps))
config.queueDepth = 3
config.showsCursor = false
config.pixelFormat = kCVPixelFormatType_32BGRA
// window.frame is in points; capture at native pixels so OCR can read small
// initials/names (a half-res Retina capture badly hurts recognition).
let scale = NSScreen.main?.backingScaleFactor ?? 2
config.width = max(2, Int(window.frame.width * scale))
config.height = max(2, Int(window.frame.height * scale))
let stream = SCStream(filter: filter, configuration: config, delegate: self)
try stream.addStreamOutput(self, type: .screen, sampleHandlerQueue: queue)
try await stream.startCapture()
self.stream = stream
}
func stop() async -> (segments: [VisualTimeline.Segment], gaps: [VisualTimeline.Gap]) {
if let stream { try? await stream.stopCapture() }
stream = nil
return queue.sync {
if let gs = gapStart {
gaps.append(.init(start: gs, end: CACurrentMediaTime() - t0Host, reason: "minimized"))
gapStart = nil
}
builder.finish()
return (builder.segments, gaps)
}
}
/// Merge mic-VAD self spans into the visual timeline (call before `stop`'s read,
/// or fold in afterwards in the packager).
func addSelfSpans(_ spans: [VADSpan], selfName: String) {
queue.sync { builder.mergeSelfSpans(spans, selfName: selfName) }
}
// MARK: - SCStreamOutput (on `queue`)
func stream(_ stream: SCStream, didOutputSampleBuffer sampleBuffer: CMSampleBuffer,
of type: SCStreamOutputType) {
guard type == .screen, CMSampleBufferDataIsReady(sampleBuffer) else { return }
let now = CACurrentMediaTime() - t0Host
switch frameKind(sampleBuffer) {
case .idle:
// Window is live but static (no pixel change) no new info, not a gap.
return
case .gap:
// Minimized/blanked: the backing buffer is frozen. Open a gap once and
// close any open speaker segments so none is carried across it.
if gapStart == nil {
gapStart = now
builder.closeOpenSegments(at: now)
}
return
case .live:
if let gs = gapStart {
gaps.append(.init(start: gs, end: now, reason: "minimized"))
gapStart = nil
}
guard let pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer) else { return }
let observations = adapter.analyze(frame: pixelBuffer, at: now) // frame released after this scope
builder.ingest(observations, at: now)
onObservations?(observations, now)
}
}
func stream(_ stream: SCStream, didStopWithError error: Error) {}
private enum FrameKind { case live, idle, gap }
/// SCK delivers `.complete` only when content changes, `.idle` for a static
/// (but visible) window, and `.blank`/`.suspended`/`.stopped` when frozen.
private func frameKind(_ sampleBuffer: CMSampleBuffer) -> FrameKind {
guard let attachments = CMSampleBufferGetSampleAttachmentsArray(sampleBuffer, createIfNecessary: false)
as? [[SCStreamFrameInfo: Any]],
let raw = attachments.first?[.status] as? Int,
let status = SCFrameStatus(rawValue: raw) else { return .live }
switch status {
case .complete: return .live
case .idle: return .idle
default: return .gap // .blank / .suspended / .stopped
}
}
}