103 lines
3.0 KiB
Markdown
103 lines
3.0 KiB
Markdown
# keysat-licensing-client (Python)
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Python client for [Keysat](https://github.com/keysat-xyz/keysat) — a
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Bitcoin-native self-hosted software licensing service that runs on Start9.
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Verifies signed license keys offline using the issuer's public key, and
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(optionally) wraps the HTTP API for live validation, purchase, and
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free-license redemption.
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## Install
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```bash
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pip install keysat-licensing-client # offline only
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pip install keysat-licensing-client[online] # + httpx for the online client
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```
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Requires Python 3.10+.
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## Five-line offline check
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```python
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from keysat_licensing_client import Verifier, PublicKey
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ISSUER_PUBKEY_PEM = open("assets/issuer.pub").read() # bake this into your app
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verifier = Verifier(PublicKey.from_pem(ISSUER_PUBKEY_PEM))
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ok = verifier.verify(key_from_user) # raises LicensingError on bad sig
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print(f"licensed for product {ok.product_id}, expires {ok.expires_at}")
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```
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## Online check (with revocation + fingerprint binding)
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```python
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from keysat_licensing_client import Client
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client = Client("https://license.example.com")
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r = client.validate(
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key_from_user,
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product_slug="my-product",
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fingerprint="machine-fingerprint",
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)
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if not r.ok:
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print("server rejected:", r.reason)
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# 'revoked', 'fingerprint_mismatch', 'not_found', 'product_mismatch', etc.
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```
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The recommended pattern is **offline-first, online-augmented**: do the
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offline `Verifier.verify()` at boot. If that succeeds, also do an
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async/background `client.validate()` to catch revocations and seat
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mismatches. If the network fails, treat it as "status unknown" — don't
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gate the user on your server's uptime.
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## Purchase flow (drives the whole BTCPay round trip)
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```python
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from keysat_licensing_client import Client, StartPurchaseOptions
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import webbrowser
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client = Client("https://license.example.com")
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session = client.start_purchase(
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"my-product",
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StartPurchaseOptions(buyer_email="bob@example.com"),
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)
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webbrowser.open(session.checkout_url)
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license_key = client.wait_for_license(session.invoice_id)
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# Save license_key wherever you decided to store keys (config dir, keychain, env).
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```
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## Free-license code redemption
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For codes the seller created with kind `free_license` (no payment):
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```python
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result = client.redeem_free_license(
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"my-product",
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"PRESSPASS",
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)
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print("redeemed:", result.license_key)
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```
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## Fingerprint binding
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The SDK doesn't decide WHAT to use as a fingerprint — that's a product
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choice. Common sources, ordered by robustness:
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- Linux: `/etc/machine-id`
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- macOS: `ioreg -d2 -c IOPlatformExpertDevice`
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- Windows: registry `MachineGuid`
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- Fallback: random UUID written into your app's config dir on first run
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Mix in a per-product salt so fingerprints from your app can't be
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replayed against someone else's licensing server:
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```python
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fp_input = f"{APP_NAME}|{machine_id}"
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# The SDK SHA-256s this for you when you pass it to validate(...).
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```
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## License
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MIT OR Apache-2.0. See the upstream `LICENSE` file at
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[github.com/keysat-xyz/keysat](https://github.com/keysat-xyz/keysat).
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